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Bg2 spell revisions
Bg2 spell revisions










bg2 spell revisions

This component fixes the chance to dispel magic to match the spell's description (so there is at least a marginal chance of dispelling effects of a higher-level mage) and corrects conceptual problems caused by the automatic dispelling of all magically created items. This component fixes mirror images so they no longer protect from AoE spells such as Fireball. This component updates the avatars of the celestials summoned by HLAs to take advantage of 1PP Attachable Wings and adjusts the weapons they use. Spell Revisions includes several optional components that do not require the main component. SR also improves the descriptions of many spells to be more accurate, more consistent, and, occasionally, less boring. To help fulfill these goals, SR adds a small number of spells to the game and modifies the schools and restrictions of some existing spells where appropriate. Arcane spell schools have also been flushed out, with the belief that each spell level should contain at least one spell from each school.

#Bg2 spell revisions mod#

In addition, SR takes the stance that low-level spells should not become completely ineffective once characters reach higher levels, so it adds scaling features to many spells.Īmong other things, the mod makes druid and cleric spell selections more distinct, with druids focusing on animal and elemental spheres for a repertoire of spells oriented toward the offensive.

bg2 spell revisions

Now, Magic Missile won't be the only first-level arcane spell you'll want to memorize! To help achieve this goal, portions of the old spell system that were consistently underpowered, like healing spells and summons, have been vastly improved so that they are competitive options. Spell Revisions places a high priority on making all of the existing spells viable choices, while keeping an eye on balance issues.












Bg2 spell revisions